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Adding a modeshift appears to disable Circular Mouse #132

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@gddgddg

I have a profile for my PS4 controller with Circular Mouse enabled on the right stick with gyro always on. I use it for quick turning in an FPS game while the gyro is for higher precision aiming.

With a recent update, my controls on the right stick were erased and moved to a grayed-out input I don't recognize:

Image

I've attempted to recreate my old configuration on the right stick, which was empty with the update. Circular Mouse still works alone, but when I add a modeshift with the left bumper, it starts acting strange. It's as if it just doesn't work, but there's a weird, slightly stuttery behavior while I move the mouse/gyro while also moving the circular mouse, as if it's slowing the mouse down significantly.

Here is the text from the custom editor for the right stick:

mode(
  LB,        None,
  circular(mouse(Rels.REL_X, 1))
)

The problem shows up as soon as I add a modeshift, even if there's no configuration for it. Normally I would have an 8-way D-pad while the left bumper is pressed, but it doesn't make a difference whether there's anything configured for the modeshift or not.

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