Hubworld crashes at memcpy #85
Replies: 4 comments 7 replies
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You should try this again, but without Dolphin Panic Handlers enabled (since the crash log will actually be incorrect if you have Panic handlers enabled!) |
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@SuperHackio Got it, now the Invalid Write is absent but still crashes: Unfortunately, looks like that didn't change anything. |
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@SuperHackio Sorry took me a little to build V3. Sure enough though, still crashes. This time though it does show the screen for a split second: |
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@SuperHackio So... I think I figured it out. Anyways, thank you for your time! |





@SuperHackio So... I think I figured it out.
Decoder007 suggested I'd test it on my real Wii due to potential Dolphin issues.
So to do that I prepared a patch folder and XML and just wanted to test it on Dolphin once.
And... it works now. Literally no problems at all.
I think the issue was I was accidentally replacing LayoutData/ParticleData from the Template hack which caused the issue, cause now with it removed, everything works..
Anyways, thank you for your time!