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Multiple analysis errors ('analysis.limits.maxFunctionUpdateCount' exceed) with UnityPlayer.dll #8134

@lem0nify

Description

@lem0nify

Version and Platform (required):

  • Binary Ninja Version: 5.3.9434 free, f7cf98e7
  • OS: arch
  • OS Version: 6.19.12-arch1-1
  • CPU Architecture: x86_64

Bug Description:
When loading UnityPlayer.dll for analysis, it fails on many (kinda 20) functions because exceeds function update count limit. Most of these functions are pretty large and complex, but some are stupidly short and clear and it's strange that it is failed on them.
It asks in log to report so I do so.

Screenshots:

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Binary:

Reference phrase: cascading cipher links intently

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