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TODO:

  • De-OP the slingshot

    • There's a limit to how many bubbles a slingshot can pop
    • A slingshot gets smaller and slower as it pops bubbles
    • Faster slingshots pop more bubbles
    • Slow slingshots pop nothing
    • Once a slingshot is used up it pops
  • Gameplay

    • Streaks: when popping bubbles in multiple consecutive gestures, show a message on-screen
    • Add a score feature: combos + streaks = multiplier
    • Some bubbles give a special bonus
    • After beating all levels, have the option (saved to localstorage) to play randomly generated levels to keep things interesting
  • Better end-level and end-game screens

    • Some kind of replay or map?
    • Slo-mo replay of combos?