https://developers.meta.com/horizon/documentation/unity/unity-pca-documentation/
https://github.com/oculus-samples/Unity-PassthroughCameraApiSamples
Above docs shows how to run object detection with yolo on meta quest I'm not sure if it's possible to do so on IWSDK. It work be helpful if there any sample implementations... And since IWSDK access GPU via WebGL I'm skeptical about performance too..
https://developers.meta.com/horizon/documentation/unity/unity-pca-documentation/
https://github.com/oculus-samples/Unity-PassthroughCameraApiSamples
Above docs shows how to run object detection with yolo on meta quest I'm not sure if it's possible to do so on IWSDK. It work be helpful if there any sample implementations... And since IWSDK access GPU via WebGL I'm skeptical about performance too..