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Using Battery as an Ammunition type prevents Capacity from being set #22656

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@mechamaya

I made a weapon that i've attached below which is basically a martial laser pistol but i built it from scratch. The issue is the weapon refuses to load batteries because the data does not have capacity set to 1, but the item configuration hides the capacity field when set to "Battery" ammunition type. By manually editing the capacity field to 1 in the json I was able to fix the issue, but should be able to set capacity 1 in the GUI, or assume that it is a default of 1 for new battery weapons?

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fvtt-Item-scoundrel-pistol-xr9Kl4TqDvSFdqXU.json

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