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After collision and reset position, the rotor position deviates on the Multirotor. #5061

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Bug report

  • AirSim Version/#commit:
  • UE/Unity version:
  • autopilot version:
  • OS Version:

What's the issue you encountered?

I am currently using Airsim+UE for UAV VLN-related research. When navigating the UAV according to agent-generated commands, I notice that the multirotor's rotors frequently deviate from the overall frame. Is this a persistent bug in Airsim? It is unclear whether this affects the UAV's navigation performance. Is there a solution to keep the rotors properly aligned?

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What's better than filing an issue? Filing a pull request :).

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