Hi everyone,
First of all sorry for my english I'm Italian. I'm using the UnityVolumeRendering with Unity 2022.3.54f1 to import the DICOM file of my patients. I converted the DICOM file in Nifti because with some DICOM files I had problems so now I able to view all CT scan. In particular I use Meta Quest 3 to interact with the patient's 3D models and I wanted to put into the project also the volume rendering. So when I use the scene in play mode this is perfect and I can interact perfecty with the volume rendering and 3D models thanks to Meta XR All-in-one SDK. Unfortunately, When I build the apk and I open the app in the viewer the scene is complete instable with the "dizzy effect". I changed the settings mentioned in this part https://github.com/mlavik1/UnityVolumeRendering?tab=readme-ov-file#does-this-work-in-vr.
Please somebody help me? I've been despairing for weeks searching for a solution.
Thank you for your attention.
Hi everyone,
First of all sorry for my english I'm Italian. I'm using the UnityVolumeRendering with Unity 2022.3.54f1 to import the DICOM file of my patients. I converted the DICOM file in Nifti because with some DICOM files I had problems so now I able to view all CT scan. In particular I use Meta Quest 3 to interact with the patient's 3D models and I wanted to put into the project also the volume rendering. So when I use the scene in play mode this is perfect and I can interact perfecty with the volume rendering and 3D models thanks to Meta XR All-in-one SDK. Unfortunately, When I build the apk and I open the app in the viewer the scene is complete instable with the "dizzy effect". I changed the settings mentioned in this part https://github.com/mlavik1/UnityVolumeRendering?tab=readme-ov-file#does-this-work-in-vr.
Please somebody help me? I've been despairing for weeks searching for a solution.
Thank you for your attention.