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Copy pathLD33.userprefs
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35 lines (35 loc) · 2.01 KB
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<Properties>
<<<<<<< HEAD
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="MonoDevelop.Default" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\EnemyAttackScript.cs">
<Files>
<File FileName="Assets\Scripts\EnemyAttackScript.cs" Line="17" Column="24" />
<File FileName="Assets\Scripts\EnemyController.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\EnemyComponent.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GameManager.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Loader.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\BoardManager.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\MovingUnit.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\CharController.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\DeathScript.cs" Line="1" Column="1" />
=======
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/Scripts/EnemyController.cs">
<Files>
<File FileName="Assets/Scripts/Config.cs" Line="5" Column="39" />
<File FileName="Assets/Scripts/Loader.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/BoardManager.cs" Line="98" Column="1" />
<File FileName="Assets/Scripts/GameManager.cs" Line="41" Column="26" />
<File FileName="Assets/Scripts/CharController.cs" Line="1" Column="1" />
<File FileName="Assets/Scripts/MovingUnit.cs" Line="17" Column="71" />
<File FileName="Assets/Scripts/EnemyController.cs" Line="71" Column="84" />
<File FileName="Assets/Scripts/EnemyComponent.cs" Line="28" Column="13" />
<File FileName="Assets/Scripts/Splash.cs" Line="14" Column="14" />
>>>>>>> cee6befc6e0d2a1a3c848016d204498eefbf05f5
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>