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Releases: Cosys-Lab/SonoTraceUE

v4.0.1 Plugin only (for Unreal Engine 5.8)

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@WouterJansen WouterJansen released this 17 Jul 08:40
b435b5a

Changelog:

Note that this release only includes the plugin files. You can find other releases that include the full repository and the sample project.

Demo Build

Fly as a bat and try the hardware-accelerated raytracing for the simulation of the bat's echolocation in a large, high-resolution environment.

  • Download: Google Drive Link
  • Requirements: Windows 11, GPU with RT-cores, 16GB+ of RAM.
  • Details: Note that due to limitations of Unreal Engine for packaged builds, the geometric pre-processing for curvature calculation is not working in this build. Therefore, the diffraction component is also disabled. The demo shows the specular raytracing component result with 14 frequency bins and 300 000 initial rays that can bounce a maximum of 3 times.

v4.0.1 (for Unreal Engine 5.8)

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@WouterJansen WouterJansen released this 17 Jul 08:41
bfcdb64

Changelog:

Note that this is the full repository with sample project included in the release files. You can find other releases for only the plugin file.

Demo Build

Fly as a bat and try the hardware-accelerated raytracing for the simulation of the bat's echolocation in a large, high-resolution environment.

  • Download: Google Drive Link
  • Requirements: Windows 11, GPU with RT-cores, 16GB+ of RAM.
  • Details: Note that due to limitations of Unreal Engine for packaged builds, the geometric pre-processing for curvature calculation is not working in this build. Therefore, the diffraction component is also disabled. The demo shows the specular raytracing component result with 14 frequency bins and 300 000 initial rays that can bounce a maximum of 3 times.

v4.0.0 Plugin only (for Unreal Engine 5.8)

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@WouterJansen WouterJansen released this 16 Jul 13:23
4aa3800

Changelog:

  • Upgraded to Unreal Engine 5.8 with support for Linux systems through Vulkan.
  • Added Python API Client.

Note that this release only includes the plugin files. You can find other releases that include the full repository and the sample project.

Demo Build

Fly as a bat and try the hardware-accelerated raytracing for the simulation of the bat's echolocation in a large, high-resolution environment.

  • Download: Google Drive Link
  • Requirements: Windows 11, GPU with RT-cores, 16GB+ of RAM.
  • Details: Note that due to limitations of Unreal Engine for packaged builds, the geometric pre-processing for curvature calculation is not working in this build. Therefore, the diffraction component is also disabled. The demo shows the specular raytracing component result with 14 frequency bins and 300 000 initial rays that can bounce a maximum of 3 times.

v4.0.0 (for Unreal Engine 5.8)

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@WouterJansen WouterJansen released this 16 Jul 13:23
fc98e6f

Changelog:

  • Upgraded to Unreal Engine 5.8 with support for Linux systems through Vulkan.
  • Added Python API Client.

Note that this is the full repository with sample project included in the release files. You can find other releases for only the plugin file.

Demo Build

Fly as a bat and try the hardware-accelerated raytracing for the simulation of the bat's echolocation in a large, high-resolution environment.

  • Download: Google Drive Link
  • Requirements: Windows 11, GPU with RT-cores, 16GB+ of RAM.
  • Details: Note that due to limitations of Unreal Engine for packaged builds, the geometric pre-processing for curvature calculation is not working in this build. Therefore, the diffraction component is also disabled. The demo shows the specular raytracing component result with 14 frequency bins and 300 000 initial rays that can bounce a maximum of 3 times.

v3.1.0 Plugin only (for Unreal Engine 5.4)

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@WouterJansen WouterJansen released this 24 Feb 08:37
faf296e
  • Added links to paper preprint and video.
  • Added maximum threshold to mesh triangle count to prevent long computation times and memory usage for high resolution meshes.
  • Added demonstrator build for the specular raytracing in large scale environment. Available for download on the releases page.

Note that this release only includes the plugin files. You can find other releases that include the full repository and the sample project.

Demo Build

Fly as a bat and try the hardware-accelerated raytracing for the simulation of the bat's echolocation in a large, high-resolution environment.

  • Download: Google Drive Link
  • Requirements: Windows 11, GPU with RT-cores, 16GB+ of RAM.
  • Details: Note that due to limitations of Unreal Engine for packaged builds, the geometric pre-processing for curvature calculation is not working in this build. Therefore, the diffraction component is also disabled. The demo shows the specular raytracing component result with 14 frequency bins and 300 000 initial rays that can bounce a maximum of 3 times.

v3.1.0 (for Unreal Engine 5.4)

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@WouterJansen WouterJansen released this 24 Feb 08:37
cda972d
  • Added links to paper preprint and video.
  • Added maximum threshold to mesh triangle count to prevent long computation times and memory usage for high resolution meshes.
  • Added demonstrator build for the specular raytracing in large scale environment. Available for download on the releases page.

Note that this is the full repository with sample project included in the release files. You can find other releases for only the plugin file.

Demo Build

Fly as a bat and try the hardware-accelerated raytracing for the simulation of the bat's echolocation in a large, high-resolution environment.

  • Download: Google Drive Link
  • Requirements: Windows 11, GPU with RT-cores, 16GB+ of RAM.
  • Details: Note that due to limitations of Unreal Engine for packaged builds, the geometric pre-processing for curvature calculation is not working in this build. Therefore, the diffraction component is also disabled. The demo shows the specular raytracing component result with 14 frequency bins and 300 000 initial rays that can bounce a maximum of 3 times.

v3.0.0 Plugin only (for Unreal Engine 5.4)

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@WouterJansen WouterJansen released this 17 Feb 08:52
e245dff
  • Added parallel processing to diffraction component to speed up computation time.
  • Added emitter and receiver simple directivity model support for passive/direct mode.
  • Added visualisation for strength for direct mode next to the LOS visualisation.
  • Added several debug functions to help with calculating computation analysis results.

Note that this is only has the plugin files in this release. You can find other releases that include the full repository with the sample project included.

v3.0.0 (for Unreal Engine 5.4)

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@WouterJansen WouterJansen released this 17 Feb 08:51
150de20
  • Added parallel processing to diffraction component to speed up computation time.
  • Added emitter and receiver simple directivity model support for passive/direct mode.
  • Added visualisation for strength for direct mode next to the LOS visualisation.
  • Added several debug functions to help with calculating computation analysis results.

Note that this is the full repository with sample project included in the release files. You can find other releases for only the plugin file.

v2.0.0 Plugin only (for Unreal Engine 5.4)

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@WouterJansen WouterJansen released this 16 Jan 07:39
4d844d2
  • Added SceneCapture to Pawn and retrieved camera capture to place into DataMessage example.
  • Added emitter and receiver simple directivity model.
  • Fixed for total summed strength for diffraction component points.
  • Fixed specular reflection direction being opposite for maximum strength.

Note that this is only has the plugin files in this release. You can find other releases that include the full repository with the sample project included.

v2.0.0 (for Unreal Engine 5.4)

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@WouterJansen WouterJansen released this 16 Jan 07:40
e5bdc62

Added SceneCapture to Pawn and retrieved camera capture to place into DataMessage example.
Added emitter and receiver simple directivity model.
Fixed for total summed strength for diffraction component points.
Fixed specular reflection direction being opposite for maximum strength.

Note that this is the full repository with sample project included in the release files. You can find other releases for only the plugin file.