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TFN Port - Brass Knuckles - #1301

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Stutternov wants to merge 5 commits into
DarkPack13:masterfrom
Stutternov:Brass-Knuckle
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TFN Port - Brass Knuckles#1301
Stutternov wants to merge 5 commits into
DarkPack13:masterfrom
Stutternov:Brass-Knuckle

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@Stutternov

@Stutternov Stutternov commented Jul 30, 2026

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About The Pull Request

Ports a PR from TFN's github that I made adding brass knuckles to the illegal vendors.

These add unarmed efficiency and unarmed damage when worn by the user, letting them do more damage when unarmed punching when worn.

Spiked knuckles are given to the Baron currently, though could instead just be taken and added to the supply console etc instead if preferred. The functional difference between it and brass knuckles is just that spiked ones have pointy damage akin to a spear to the user's unarmed punches.

Why It's Good For The Game

Adds more unarmed viability to the game, was tested and seemed positive response over on TFN to brass knuckles.

Changelog

🆑
add: Adds brass knuckles to the game and illegal vendor.
add: Adds spiked knuckles to the Baron.
/:cl:

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You currently have a negative Fix/Feature pull request delta of -50. Maintainers may close this PR at will. Fixing issues or improving the codebase will improve this score.

Comment thread modular_darkpack/modules/jobs/code/anarchs/baron.dm Outdated
Comment thread modular_darkpack/modules/retail/code/stores/black_market.dm Outdated
Comment thread modular_darkpack/modules/clothes/code/hands.dm Outdated
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3 participants