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[BOUNTY]More crosses and QoL features for them - #1302

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drgnmstrc wants to merge 9 commits into
DarkPack13:masterfrom
drgnmstrc:crosses-fix
Open

[BOUNTY]More crosses and QoL features for them#1302
drgnmstrc wants to merge 9 commits into
DarkPack13:masterfrom
drgnmstrc:crosses-fix

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@drgnmstrc

@drgnmstrc drgnmstrc commented Jul 31, 2026

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About The Pull Request

This PR adds the hunter's ID (that is, a gold cross), as a starting loadout item, alongside two new crosses, the silver and gothic crosses. Gold crosses were bumped up to $30, silver crosses are $25, while gothic crosses can be purchased for $20 at the costume store (at least until I get around to making a Hot Topic PR and move it there).

You can also wear crosses on your neck or belt.

Why It's Good For The Game

Crosses are certainly one of those things in the United States you'll see everywhere, in great numbers, especially the further back in time you go. It makes sense for anyone to have the option to start with one, especially since religion is such a strong vehicle for manipulation and roleplay in the setting.

A small enough proportion of the creatures in the setting are affected by holy symbols to where the people playing them should be ready for them in large numbers anyways, and I think it's more interesting to balance them around this quantity.

Testing

image image image image image

Changelog

🆑 cam_dev
add: added crosses to loadout menu
qol: crosses can be worn on belt and neck
image: added two new cross sprites
/:cl:

@FalloutFalcon FalloutFalcon left a comment

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inoffensive recolors

@chazzyjazzy

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why is this stunlocking the CI checks?

@drgnmstrc

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why is this stunlocking the CI checks?

Your guess is as good as mine XD It passed before I fixed changing it from back slot to neck

@Major00 Major00 left a comment

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sprites are all good.

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4 participants