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3 changes: 2 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@
* Fix incorrect part name for orbital engine cluster from Near Future Spacecraft
* Fix issues with B9PSConditionalProp when applied to hatches. Props are now deleted instead of deactivated if their subtype is not active.
* Add missing bottom hatch to vertical hub node from Planetside
* Fixed bugs when using PhysicsHold (thanks @R-T-B)


## 0.2.20.2 - 2025-10-24
Expand Down Expand Up @@ -690,4 +691,4 @@
* Fixed issues with craft containing multiple instances of the same part.
* GUI cleanup.
* Made sounds configurable.
* Assorted small bugfixes.
* Assorted small bugfixes.
10 changes: 9 additions & 1 deletion FreeIva/FreeIva.cs
Original file line number Diff line number Diff line change
Expand Up @@ -645,7 +645,15 @@ internal static Vector3 GetFlightAccelerationInternalSpace(Part part, Vector3 in

if (FlightGlobals.ActiveVessel.LandedOrSplashed)
{
accelWorldSpace = FlightGlobals.ActiveVessel.graviticAcceleration;
// This allows for support for packed bases like in PhysicsHold mod. graviticAcceleration is only updated when unpacked
if (FlightGlobals.ActiveVessel.packed)
{
accelWorldSpace = FlightGlobals.ActiveVessel.gravityTrue;
}
else
{
accelWorldSpace = FlightGlobals.ActiveVessel.graviticAcceleration;
}
}
else
{
Expand Down
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