Fix [Sail] OnLoadGame hook does not trigger#6729
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…hook is triggered. When the OnLoadGame hook is triggered, IsSaveLoaded() returns false, causing the hook to not process.
serprex
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Jun 12, 2026
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| COND_HOOK(OnLoadGame, isConnected, [&](int32_t fileNum) { | ||
| if (!isConnected || !GameInteractor::IsSaveLoaded()) | ||
| if (!isConnected) |
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even isConnected should never be false since it's the condition of the hook
wondering if this is supposed to be blocking things like debug save file etc
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When the
OnLoadGamehook is triggered,GameInteractor::IsSaveLoaded()returns false, causing the hook to not process.Removed the check and now it works as expected.
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