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Fix NPC_EVILLAND and PR_SANCTUARY mechanics - #3432

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Fix NPC_EVILLAND and PR_SANCTUARY mechanics#3432
MrKeiKun wants to merge 1 commit into
HerculesWS:masterfrom
MrKeiKun:fix/npc-evilland-pr-sanctuary

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Pull Request Prelude

Changes Proposed

NPC_EVILLAND:

  • Now always hits and ignores devotion redirection.
  • Target range corrected from 9 to 7.
  • Duration now scales per level instead of a flat 30 seconds.
  • AoE fixed at 11x11 for levels 1-9 and 27x27 at level 10.

PR_SANCTUARY:

  • Heals [skill_lv+3] times regardless of how many targets are standing on it, rather than the heal count being incorrectly shared with (and halved against) the hit-limit counter.
  • Disappears strictly after hitting [skill_lv+3] enemies.
  • Removed the legacy +1500ms healing-start delay.

Issues addressed: #1137

Thanks @Playtester for the details

@MrKeiKun MrKeiKun changed the title Fix NPC_EVILLAND and PR_SANCTUARY mechanics per HerculesWS/Hercules#1137 Fix NPC_EVILLAND and PR_SANCTUARY mechanics Aug 25, 2026
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