A community-curated list of third-party plugins for PipePipe, plus a ready-to-use plugin repository (index.json).
Plugins run code inside the app and are not reviewed by any app store. Only install plugins from authors you trust. Entries here are listed by the community and are not audited by the PipePipe maintainers.
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Open Settings → Plugins and enable plugins.
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Tap Add awesome-pipepipe-plugins repository (shown while this repository is not added yet). Or add the URL manually with Add repository:
https://raw.githubusercontent.com/InfinityLoop1308/awesome-pipepipe-plugins/main/index.json -
Pick a plugin from the Available list and install it.
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Restart PipePipe to activate it.
| Plugin | Description | Author | Source |
|---|---|---|---|
| None yet | Be the first to submit one |
The official plugins live in a separate, built-in repository and do not need to be added.
- Build and sign your plugin. See the plugin template for the package format.
- Host the
.ppppackage somewhere stable (for example a GitHub release asset). - Open a pull request that:
- adds an entry to
index.json - adds a row to the table above
- adds an entry to
- Link the plugin's source code in the PR. Closed-source plugins are not accepted.
{
"pluginId": "org.example.myservice",
"name": "MyService",
"versionCode": 3,
"versionName": "1.2.0",
"apiVersion": "1.0",
"author": "Jane Doe",
"package": "https://example.com/myservice-3.ppp",
"sha256": "<hex sha256 of the package>",
"signature": "<base64 Ed25519 signature of the raw sha256 digest>",
"publicKey": "<base64 raw Ed25519 public key>",
"description": "Short description",
"nsfw": false
}description and nsfw are optional. PipePipe pins the public key on first install and refuses updates signed with another key.
- The plugin must do what its description says and must not collect data without disclosure.
- No malware, ads injection or tracking.
- Keep
versionCodeincreasing with every release. - Entries may be removed if the plugin is abandoned, broken or found to be harmful.
The list and index are released under CC0 1.0. Each plugin keeps its own license.