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| MODULE | ||
| { | ||
| name = ModuleAvionics | ||
| massLimit = 595 // 590t is the max mass of the RSRM with propellant, so this is enough to control it when empty |
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It most certainly does not need avionics to control the RSRM with propellant. Dry mass is all it needs
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pushed a fix for errors and mishaps noticed by Crow |
siimav
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I'm not sure some overencompassing HLS ECM is the way to go. Slapping Orion, Starship and BO under a common cost would probably get weird.
I will change this I don’t remember why I made this that way cause the difference from lander to lander affect it cost and should not be similar |
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i think i fixed every hick up |
| "spacecraft": "", | ||
| "engine_config": "RSRM", | ||
| "upgrade": false, | ||
| "entry_cost_mods": "RSRM-1981", |
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Should be RSRMV - same for all other SRB related parts
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i dont think so its an RSRM
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What? RSRMV is the modern RSRM ECM.
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are you sure ? the engine is available in 1981 since its an RSRM puting a RSRMV ecm doesn't seam fitting
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These are not the basic shuttle RSRM, but the SLS ones. You should look at the other configs for already existing mods.
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oh your right ! i got confused it seems
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im gona push the part dates then
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turns out i dont need to configure them benjee-10 used his photon corp booster for this mod and its already configurated
# Conflicts: # GameData/RP-1/Avionics.cfg # GameData/RP-1/CrewTrainingTimes.cfg # GameData/RP-1/Tree/ECM-Parts.cfg # GameData/RP-1/Tree/EntryCostModifiers.cfg # GameData/RP-1/Tree/TREE-Parts.cfg
This pr aim to add Artemis Construction Kits Config to RP1 using @SkyPhoenix999 RO config
This PR include:
Orion capsule
The Lockheed Martin Lunar Lander concept
The RSRM
image from:https://www.youtube.com/watch?v=_3jdzqUqzbk
big thanks to @SkyPhoenix999 for letting me use the config
linked pr : KSP-RO/RealismOverhaul#3183 and KSP-RO/ROKerbalism#200