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Artifacting when looking away from a singularity from inside its gravity distortion on linux #12

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@HereticHazel

With the kcalbeloh system, there's 3 planets orbiting close enough to be within the gravity distortion effect, and when focused on them and sufficiently zoomed in looking further than 90 degrees away from the black hole causes what I've seen called "hall of mirrors" effect, where nothing is being drawn so it just redraws previous frames.

singularity.mp4
singularity2.mp4

The first video is from a completely clean install, and there's been several other reports of this issue on the kcalbeloh discord server. I tweaked with the settings of the black hole, and the only variable that influenced it was the gravity, with the effect starting once the distortion radius mentioned in the documentation was a decent bit past the planet

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