Fix overlay table indices after section sort#151
Open
fliperama86 wants to merge 1 commit into
Open
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Summary
Fix overlay table entries after executable sections are sorted by ROM address.
The table stores original
SectionTableEntry::indexvalues, butinit_overlays()sortscode_sectionsin place. After sorting, those values no longer necessarily match positions incode_sections, so overlay lookups can resolve the wrong section.This builds an original-index to sorted-index map and remaps the overlay table after sorting.
Checks
git diff --checkcmake -S /tmp/n64modernruntime-overlay-pr -B /tmp/n64modernruntime-overlay-pr-buildcmake --build /tmp/n64modernruntime-overlay-pr-build -j$(sysctl -n hw.ncpu)