Releases: NineOfGaming/animated-java-df
Releases · NineOfGaming/animated-java-df
Release list
Release 6.0.1
Release 6.0.0
- Updated to latest Animated Java version (1.10.2)
- Improved variants
- Added support for cameras
- Added support for interactions
Release 5.1.0
- Certain internal functions are now hidden by default
- Optimized selections
- Certain functions now restore your previous selection
- Reorganized base template menu
Changed Templates: Spawn, Spawn Nodes, Animate No Reset, Remove, Select Nodes, Set Variant, Move, Load Animation, Decode Matrices, Load Locator Animation, Decode Locator Transforms, Update Locator, Convert Display Data
Release 5.0.0
- Added support for locators
- Added delay to CodeClient API to prevent getting kicked
Changed Templates: Init Rig, Spawn, Animate No Reset, Remove, Move
Added Templates: Spawn Nodes, Load Locator Animation, Decode Locator Transformation, Update locator
Release 4.1.1
Release 4.1.0
- Change default target minecraft version to 1.21.11
- Fixed missing display model type for bones
Release 4.0.0
- Updated to latest Animated Java version (1.10.0-beta.6)
- Improved version checker
Note: The plugin is now compatible with the latest Blockbench version.
Note 2: May be a bit unstable, haven't done much testing but it seems fine.
Release 3.2.0
Updated to latest Animated Java version (1.9.0-beta.3)
Use Blockbench 4.12.6 (version <=3.2.0 is not compatible with Blockbench >=5): Download 4.12.6.
Release 3.1.0
- Added templates to dynamically add an offset matrix to model nodes
- Tweaked other templates
- Changed base templates menu to separate templates into required and optional
- Potentially fixed an issue of animated java getting stuck while loading
Release 3.0.0
- Added support for custom models and variants (resource pack stuff)
- Added template to set a rigs variant
- Added template to move (teleport) a rig