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Replace pages/games/tears-of-bfu.pck with a new build and update the GODOT_CONFIG fileSizes entry in pages/games/tears-of-bfu.html to reflect the new package size (15944452 -> 15956388) so the engine references the correct asset.
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Pull request overview
Updates the web export for the “Tears of BFU” Godot game by shipping a new .pck build and aligning the HTML boot config’s fileSizes metadata so the loader/progress logic references the correct asset size.
Changes:
- Replace
pages/games/tears-of-bfu.pckwith a new build. - Update
GODOT_CONFIG.fileSizes["tears-of-bfu.pck"]from15944452to15956388inpages/games/tears-of-bfu.html.
Reviewed changes
Copilot reviewed 1 out of 2 changed files in this pull request and generated no comments.
| File | Description |
|---|---|
| pages/games/tears-of-bfu.html | Updates the Godot loader config to reflect the new .pck byte size. |
| pages/games/tears-of-bfu.pck | New packaged game content (binary asset update). |
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Replace pages/games/tears-of-bfu.pck with a new build and update the GODOT_CONFIG fileSizes entry in pages/games/tears-of-bfu.html to reflect the new package size (15944452 -> 15956388) so the engine references the correct asset.