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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

perf(gamelogic): Bound terrain deformation scans Minor Severity: Minor < Major < Critical < Blocker Performance Is a performance concern
#3258 opened Sep 4, 2026 by bobtista Draft
1 task done
bugfix(milesaudiomanager): Fix premature 2d and 3d sound cancellations from MilesAudioManager::stopAudioEvent() Audio Is audio related Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker Refactor Edits the code with insignificant behavior changes, is never user facing ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#3254 opened Sep 4, 2026 by xezon Loading…
1 task done
docs: Update the AI code guidelines
#3249 opened Sep 2, 2026 by stephanmeesters Loading…
feat: Terrain conforming particles Enhancement Is new feature or request Gen Relates to Generals Rendering Is Rendering related ZH Relates to Zero Hour
#3245 opened Sep 1, 2026 by stephanmeesters Draft
4 tasks
bugfix(replay): Stop dereferencing a null slot when a replay has no local player Bug Something is not working right, typically is user facing
#3240 opened Aug 30, 2026 by bobtista Draft
5 tasks done
feat(text): Shape complex single line UI text
#3231 opened Aug 28, 2026 by OmarAglan Loading…
feat(cli): Play a replay file from the command line
#3227 opened Aug 27, 2026 by bobtista Loading…
8 tasks done
bugfix(gui): Remove destroyed windows from modal stack Bug Something is not working right, typically is user facing Crash This is a crash, very bad Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour
#3224 opened Aug 26, 2026 by tintinhamans Loading…
bugfix(skirmish): Prevent mismatch in replay playback by restoring slot setup before replay creation Bug Something is not working right, typically is user facing Gen Relates to Generals Major Severity: Minor < Major < Critical < Blocker ThisProject The issue was introduced by this project, or this task is specific to this project ZH Relates to Zero Hour
#3200 opened Aug 25, 2026 by Caball009 Draft
1 task
refactor(pathfind): Optimize pathfind snippets for higher performance Performance Is a performance concern Refactor Edits the code with insignificant behavior changes, is never user facing
#3198 opened Aug 25, 2026 by Skyaero42 Loading…
bugfix: Contact weapons are no longer blocked by obstacles Bug Something is not working right, typically is user facing Gen Relates to Generals Minor Severity: Minor < Major < Critical < Blocker NoRetail This fix or change is not applicable with Retail game compatibility ZH Relates to Zero Hour
#3194 opened Aug 23, 2026 by Stubbjax Loading…
ProTip! What’s not been updated in a month: updated:<2026-08-04.