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Pull requests: TheSuperHackers/GeneralsGameCode
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perf(gamelogic): Bound terrain deformation scans
Minor
Severity: Minor < Major < Critical < Blocker
Performance
Is a performance concern
bugfix(milesaudiomanager): Fix premature 2d and 3d sound cancellations from MilesAudioManager::stopAudioEvent()
Audio
Is audio related
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
#3254
opened Sep 4, 2026 by
xezon
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1 task done
build(ci): Add missing '+ffmpeg' label to build job and steps
#3251
opened Sep 3, 2026 by
tsunamistate
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bugfix(ww3d2): Initialize mesh material colors safely
#3246
opened Sep 1, 2026 by
CryoTheRenegade
•
Draft
feat: Terrain conforming particles
Enhancement
Is new feature or request
Gen
Relates to Generals
Rendering
Is Rendering related
ZH
Relates to Zero Hour
#3245
opened Sep 1, 2026 by
stephanmeesters
•
Draft
4 tasks
fix(input): Prevent modified key releases from firing plain hotkeys
#3233
opened Aug 28, 2026 by
CryoTheRenegade
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feat(cli): Play a replay file from the command line
#3227
opened Aug 27, 2026 by
bobtista
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8 tasks done
bugfix(gui): Remove destroyed windows from modal stack
Bug
Something is not working right, typically is user facing
Crash
This is a crash, very bad
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#3224
opened Aug 26, 2026 by
tintinhamans
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feat(client): Shift click to queue or cancel five units at once
#3222
opened Aug 26, 2026 by
triatomic
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feat(client): Add SelectionCircle option drawing a ring under selected objects
#3220
opened Aug 26, 2026 by
triatomic
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feat(client): Add EasyMilitaryDrag option to leave builders out of drag selections
#3219
opened Aug 26, 2026 by
triatomic
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feat(client): Add CastMode option for quick casting targeted commands
#3218
opened Aug 26, 2026 by
triatomic
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feat(client): Add BuildTimerDisplayMode option for build and recharge countdowns
#3217
opened Aug 26, 2026 by
triatomic
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feat(client): Add KeyboardOverlay option to show hotkeys on command bar cameos
#3216
opened Aug 26, 2026 by
triatomic
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feat(client): Add GridHotkeys and NonGridHotkeys options
#3215
opened Aug 26, 2026 by
triatomic
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feat(client): Add HealthBarDisplayMode, NumericalHealth and SmartPips options
#3214
opened Aug 26, 2026 by
triatomic
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bugfix(skirmish): Prevent mismatch in replay playback by restoring slot setup before replay creation
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
refactor(pathfind): Optimize pathfind snippets for higher performance
Performance
Is a performance concern
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3198
opened Aug 25, 2026 by
Skyaero42
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bugfix: Contact weapons are no longer blocked by obstacles
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#3194
opened Aug 23, 2026 by
Stubbjax
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ProTip!
What’s not been updated in a month: updated:<2026-08-04.