ParticleSystem CrushingBuildingExplosion
Lifetime = 0.00 0.00
ParticleSystem FirebasePillarArmFlame
Lifetime = 0.00 0.00
ParticleSystem FireBaseHowitzerPillarArms
Lifetime = 0.00 0.00
ParticleSystem SmallCrushingBuildingExplosion
Lifetime = 0.00 0.00
This looks malformed because of DEBUG_ASSERTCRASH( m_lifetimeLeft, ( "A particle has an infinite lifetime..." )); in Particle::update
This looks malformed because of
DEBUG_ASSERTCRASH( m_lifetimeLeft, ( "A particle has an infinite lifetime..." ));inParticle::update