A simple and easy-to-use 2D platformer player controller for Unity, designed to streamline the implementation of player movement in 2D platformer games.
- Smooth and responsive player movement.
- Adjustments for Movement Acceleration and Deceleration
- Jumping mechanics with adjustable parameters.
- Coyote Jump
- Jump Buffer
- Many variables for perfect jump settings
- Easily customizable input settings using Unity "New Input System".
- Ground detection and collision.
##Note The "Player Controller" Folder is the Unity Project For a testing environment for the player controller In the "Unity Package" Folder is the easy-to-install unity package with only the essentials