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Ratchet & Clank 2 Archipelago

An Archipelago implementation for Ratchet & Clank 2

Setup Guide

To get started or for troubleshooting, see the Setup Guide.

Installation video tutorial by Scyker

https://www.youtube.com/watch?v=hRCuEQVgzPE

What does randomization do to this game?

In Ratchet & Clank 2, all Gadgets, Platinum Bolts and Planet Coordinates are shuffled into the multiworld, giving the game a greater variety in routing to complete the end goal.

What is the goal of Ratchet & Clank 2 when randomized?

The end goal of the randomizer game is to defeat the giant mutated Protopet on planet Yeedil.

Which items can be in another player's world?

All Gadgets/Items, Platinum Bolts and Planet Coordinates can be shuffled in other players' worlds.

What does another world's item look like in Ratchet & Clank 2?

There is no model replacement support yet so all items will their vanilla appearance.

What versions of the Ratchet & Clank 2 are supported?

Only the PS2 versions of the game are supported.

  • US version 1.01 (SCUS-97268) is it for now. Other PS2 regions/versions may get added eventually. The PS3 Collection is not supported.

When the player receives an item, what happens?

The player will immediately have their inventory updated and receive a notification in the Client and a HUD message in-game.

FAQs

What happens if I pickup an item without having the client running?

In order for Ratchet & Clank 2 to function correctly, the Client should always be running whenever you are playing through your game.
The client should be able to detect and resync missing items in most cases, but I wouldn't rely on it.

Aside from item locations being shuffled, how does this differ from the vanilla game?

Some of the changes include:

  • You start at Slim's Ship Shack which will act as a hub.
  • You start with 3 random planets unlocked.
  • Holding L1 + R1 + L2 + R2 + SELECT will reset you to the Ship Shack.

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An Archipelago implementation for Ratchet & Clank 2

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