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Cx4 scale and rotate commands trusted ROM-controlled dimensions when clearing and rendering into the 3 KiB HLE RAM buffer. Large values could overwrite memory beyond the global Cx4 object. Reject layouts that exceed RAM, validate the disintegrate source and output ranges, and stop object table reads at the end of Cx4 RAM. Use wider intermediates for the related coordinate calculations.
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Cx4::C4DoScaleRotate()used dimensions written by emulated software to calculate a clear size and direct indexes into the 3 KiB HLE RAM buffer without validating the resulting layout. A crafted Cx4 ROM could makeop00_07write beyond the global Cx4 object, potentially crashing or corrupting the emulator process.Reject scale and rotate layouts that exceed Cx4 RAM, and validate the source and output ranges used by the related
op00_0bdisintegrate command. Stopop00_00object table reads at the end of RAM and use wider intermediates for the affected coordinate calculations.