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Godot-World-Editor

In game 3D isomorphic Gridmap Editor built in Godot, using C#.

demo

Features

  • Retrieve placeable objects from generated MeshLibaries
  • GUI to select objects to place on gridmap
  • Place objects
  • Rotate objects (In progress)
  • Delete objects (In progress)
  • World/Gridmap saving (In progress)

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In game 3D isomorphic Gridmap Editor built in Godot

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