Add WebGPU space-warp support - #33
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Mirror the Layers space-warp feature in the WebGPU binding by exposing usesDepthValues and motionVectorTexture, defining WebGPU depth-stencil and motion-vector texture resolutions, and allocating rgba16float motion-vector textures for projection layers when space-warp is enabled. Also anchor cross-spec references for XR Compositor and the Layers space-warp feature descriptor, and rename the current depth-stencil dfn so Bikeshed can resolve it.
cabanier
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June 11, 2026 23:33
toji
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LGTM with one additional bit of info (here and on the WebGL layers spec, I think)
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Mirror the Layers space-warp feature in the WebGPU binding by exposing usesDepthValues and motionVectorTexture, defining WebGPU depth-stencil and motion-vector texture resolutions, and allocating rgba16float motion-vector textures for projection layers when space-warp is enabled.
Also anchor cross-spec references for XR Compositor and the Layers space-warp feature descriptor, and rename the current depth-stencil dfn so Bikeshed can resolve it.
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