hello , thanks for sharing this , I've always wanted to make my own homebrew snes games .
I think I should now c or asm language ... ( there's no way around that)
but If it cloud use high level framework like orbital framework or other runtime it might be possible to develop tools for or game engine that target these platforms ( or should I say system architectures ) ..
one day we might be able to use - unity tiny runtime to make an entire game using familiar tools ..or develop wrapper for other libraries .
please keep this project up
hello , thanks for sharing this , I've always wanted to make my own homebrew snes games .
I think I should now c or asm language ... ( there's no way around that)
but If it cloud use high level framework like orbital framework or other runtime it might be possible to develop tools for or game engine that target these platforms ( or should I say system architectures ) ..
one day we might be able to use - unity tiny runtime to make an entire game using familiar tools ..or develop wrapper for other libraries .
please keep this project up