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KWIZTIME Unity File Tree (Starter Skeleton) ----------------------------------------- This zip contains a folder-accurate project skeleton (Assets/*) with placeholder scripts and prefabs. - Scripts are minimal stubs to help you create the correct structure quickly. - Prefabs/Scenes/ScriptableObjects are placeholder text files (Unity assets must be created in-editor). How to use: 1) Create/open your Unity project. 2) Copy the 'Assets' folder contents into your project's Assets/. 3) In Unity, create real Scenes/Prefabs/ScriptableObjects matching these names and replace placeholders.