I remember that SSAO and DOF was depreciated for the purposes of they were not being maintained, and were removed from the advanced options.
For those who had it set through commands, it still worked up to 1.14.2 just fine. Naturally, the update to the 64 bit engine with HL 20th edition engine likely prompted the removal of these graphical aspects.
While it's hot off the press, I will be adding at least the request to fix/update SSAO and reimplement it, even if it remains as a "it functions, but don't expect continuous work" feature for those who dare. I preferred having it on to enhance the depth of scenes and elevate the graphical fidelity above the usual expectation of the engine.
Screencap of console complaining.

I trust in your judgement. If it isn't feasible, then it's a loss which I'll accept for this shiny new engine.
Well done on your work Developers.
Sincerely
BigHatMarley
I remember that SSAO and DOF was depreciated for the purposes of they were not being maintained, and were removed from the advanced options.
For those who had it set through commands, it still worked up to 1.14.2 just fine. Naturally, the update to the 64 bit engine with HL 20th edition engine likely prompted the removal of these graphical aspects.
While it's hot off the press, I will be adding at least the request to fix/update SSAO and reimplement it, even if it remains as a "it functions, but don't expect continuous work" feature for those who dare. I preferred having it on to enhance the depth of scenes and elevate the graphical fidelity above the usual expectation of the engine.
Screencap of console complaining.

I trust in your judgement. If it isn't feasible, then it's a loss which I'll accept for this shiny new engine.
Well done on your work Developers.
Sincerely
BigHatMarley