A small 2D platformer prototype built using the Godot Engine.
- Player movement (left/right)
- Jump and gravity system
- Basic enemy AI (patrol behavior)
- Health system
- Simple UI implementation
- Restart on death
- Godot Engine
- GDScript
- 2D Scene System
This project was built to practice gameplay programming, player controllers, collision systems, and UI implementation in Godot.
(Screenshots below)
Playable prototype โ continuously improving gameplay feel and system structure.