Skip to content

Material overlap problem #137

Description

@morenara

Currently, the refractive index of overlapped area become addition between two refractive index.
n_total = n1 + n2 = 1.5+1.5 = 3
It somehow makes sense,
but most of the case, our intention of optical simulation is not merging (or fusing) materials,
(We are not a material scientist!)
but immersing one into the other.
For example the glass ball in the tank of water.

Could you add some options for how to treat overlapped area?

  1. addition b/w materials
  2. selection one refractive index based on priority (similar as layer orders in other apps)

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions