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feat: add opt-in entity lighting setting #610
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🎯 Functional Correctness | 🟡 Minor | ⚡ Quick win
🔎 Supported by static analysis
🏁 Script executed:
git diff --no-ext-diff --unified=30 637b62f9086d8d33844e7562d1e23a4b5ca408bb 7200619a265d3703096c1d7686ad7006f8081555 -- src/optionsGuiScheme.tsx rg -n 'entityLighting|applyRendererEnableLighting|newVersionsLighting|renderer-advanced' srcRepository: zardoy/minecraft-web-client
Length of output: 3196
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Repository: zardoy/minecraft-web-client
Length of output: 41795
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Repository: zardoy/minecraft-web-client
Length of output: 42048
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Repository: zardoy/minecraft-web-client
Length of output: 5246
🌐 Web query:
minecraft-renderer 0.1.99 rendererOptionsSync entityLighting RENDERER_DEFAULT_OPTIONS💡 Result:
<source_evidence>
Citations:
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Repository: zardoy/minecraft-web-client
Length of output: 8880
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Repository: zardoy/minecraft-web-client
Length of output: 27725
Remove
entityLightinguntil the renderer supports it.entityLightingis not defined in the application orminecraft-renderer@0.1.99defaults. The options menu therefore reads it asundefinedinstead of a boolean. The renderer also has no consumer for this key. Its lighting flag is updated only fromnewVersionsLighting.Suggested fix
🤖 Prompt for AI Agents