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Redot-Engine
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Fix BoneAttachment3D not updating it's transform on bone change
- #976
#976
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Arctis-Fireblight
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Redot-Engine:dev
Redot-Engine/redot-engine:dev
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Zeftax:boneattachment3d-transform-on-bone-change
Zeftax/redot-engine:boneattachment3d-transform-on-bone-change
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Dec 25, 2025
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Fix BoneAttachment3D not updating it's transform on bone change
#976
Arctis-Fireblight
merged 5 commits into
Redot-Engine:dev
Redot-Engine/redot-engine:dev
from
Zeftax:boneattachment3d-transform-on-bone-change
Zeftax/redot-engine:boneattachment3d-transform-on-bone-change
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Commits on Mar 5, 2025
Fix BoneAttachment3D not updating it's transform on bone change
Zeftax
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b17fa7a
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Commits on Oct 16, 2025
Add Missing `NodePath.Slice()` method to the C# API (#1097)
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03ded02
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Commits on Dec 25, 2025
Merge branch 'master' into boneattachment3d-transform-on-bone-change
Arctis-Fireblight
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19424ab
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Fix Formatting for Static Checks
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af9a8b8
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Removed no longer used `#ifdef`
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877598b
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